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Marapets is mobile friendly
Marapets is mobile friendly
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20 year old - Philippines - Yes, my first language is English living here. I have two native languages - Into science and art - mostly physics/psychology and film directing / story writing, sometimes drawing. 3rd year computer science degree student. Into all kinds of anime and all genres of music.
Diamondmite
  1. After 1 Month and 16 Days of Marapets : Getting to Know the Players
    24th Aug 2021 17:09
    3 years, 4 months & 3 days ago
  2. After 1 month and 6 days of Marapets : Looking for High Scores
    15th Aug 2021 16:20
    3 years, 4 months & 12 days ago
  3. Tips on Making MP from Your Shop (As inspired by real world business)
    9th Aug 2021 16:05
    3 years, 4 months & 18 days ago
  4. Update on Game Comments - Part 1
    2nd Aug 2021 19:54
    3 years, 4 months & 25 days ago
  5. Update after 24 Days of Marapets : It gets harder from here. :
    2nd Aug 2021 15:54
    3 years, 4 months & 25 days ago
  6. Useful Search Terms for Marapet Game Tips
    26th Jul 2021 21:32
    3 years, 5 months & 2 days ago
  7. Theories on Marapets Stock Market
    25th Jul 2021 22:00
    3 years, 5 months & 3 days ago
  8. Update after 17 Days of Marapets : Getting to 6 million MP
    25th Jul 2021 17:58
    3 years, 5 months & 3 days ago
  9. Imaginary Backstories for Marapets Characters
    20th Jul 2021 22:10
    3 years, 5 months & 8 days ago
Imaginary Backstories for Marapets Characters
3 years, 5 months & 8 days ago
20th Jul 2021 22:10

I see. It's hard to pass level 15 because it's so hard to accomplish the Castle Goals because I need to win a lot of battles. This seems to be based less on skill in gaining stats, but simply the amount of time or plain experience you have as a player, so I'll just. . . well, blog until enough time has passed for this, and I can actually do a lot of damage with the Knight Knutt Quests.

Before I make all this, I have to tell you why I'm doing it. So I studied the entrees of memory competitions, basically people who are competing to memorize the largest amount of information possible. Not simply by repetition, but by various memory techniques. (You can look up the site Art of Memory or the Art of Memory wiki for a collection of examples of how this is done.)

So in a way, this is related to the Memory game, where you have to remember as many Marapet characters as possible, to match the cards. It reminds me of the competition around memorizing playing cards, and part of the technique here is that it's easier to remember if there are emotional reactions to each of the cards. As in thinking, what would the Queen of Hearts be like as a person? What is the King of Spades like? Then practicing this with as much detail as possible to imagine some things.

Maybe I'll do other characters outside the game so far for fun, but let's see what I can do.

One character is the Candy Shop owner. Hmm. . . I'll call her Amanda Sugar, because it just seems like that is what she would be called. I imagine when Amanda was young, she had no idea what to do with her life. She was average in everything with grades, yet she always remember enjoying the sweets her mother gave her growing up, before she passed away. When she grew up, she was filled with anxiety, because she didn't want to grow up. She passed the time with average desk jobs, but somehow she found that she could live out her childhood and the memories of her mother by starting a candy shop instead. So everyone will remember not just sweet candy, but the sweet memories of childhood.

The next one is the Chocolate Shop owner. Let's say. . . his birth name was Thomas Spike, but everyone calls him Spiky Tom, so there's that. He was the type of kid who couldn't stay in his seat. He'd always run around, and so his parents sent him to the therapist. They said he was failing everything. Math, science, history, geography, language, everything. His therapist asked. . . what did he love the most in life? What Spiky Tom liked was chocolate, and the kitchen. He loved it, but no school would ever think such a career would be as important as say a doctor or an engineer, but Spiky Tom went for it anyway.

Next is the Cleaning Products owner. I'll call her. . . Mary Blue, because she seems like the type. I don't know why. I just go with the first name at the top of my head. Mary Blue was the quiet behaved kid. Never really got into the spotlight. Couldn't let out a single word. She didn't need anything special in life. She just wanted some friends, and some financial security on her shoulders. She grew up being pressured by society to go big. Become a celebrity. Become a billionaire. But as quietly she was, she was a lot more confident than she looked, and opened up a cleaning business. Yes, it wasn't exciting, but things don't need to be exciting to make money as an entrepreneur. Sometimes. . . people don't need the Knick Knacks. They need something practical.

Next is the Costume Boutique owner. I'll call him. . . Greg the Clown. What was his last name? No one knows. His past? Mysterious. He was silent, yet full of mischief. He could put up all kinds of great acts of gymnastic talent, from juggling, twirling on the air to standing on his head. He only ever seemed to talk to his closest friends, as he liked to keep his friends close. He always wore all types of costumes in his circus acts, and he'd make so many, he decided to make a boutique. He was a man of action. Barely said anything, but a gift or performance from him said things words could not.

Now there's the Face Make Up owner. Her name? Jenny Pattinson, but she'd hate for anyone to call her her real name. No, she was Jennifer Divine, or Ms. Divine as some call her, the fabulous diva. She loved fashion and make up growing up, but she always felt like that made everyone think she was stupid. Stupid? She knew history from around the world, read all kinds of classic novels, and even all types of things about life. If people were smart enough not to judge her as just a pretty first, they'd come by to ask her advice about their problems in life, and she'd listen to them. It wouldn't fix everything, but things would be better the next day. When she'll give her friends a make over, sure, it won't fix everything, but they'd feel a little more happy feeling beautiful or dashing. Then maybe they'd have the confidence to figure things out. . .

Well, that's all for now. . . there's a lot of characters on this site, so I guess there's a lot of ones to do, I guess.


  1. After 1 Month and 16 Days of Marapets : Getting to Know the Players
    24th Aug 2021 17:09
    3 years, 4 months & 3 days ago
  2. After 1 month and 6 days of Marapets : Looking for High Scores
    15th Aug 2021 16:20
    3 years, 4 months & 12 days ago
  3. Tips on Making MP from Your Shop (As inspired by real world business)
    9th Aug 2021 16:05
    3 years, 4 months & 18 days ago
  4. Update on Game Comments - Part 1
    2nd Aug 2021 19:54
    3 years, 4 months & 25 days ago
  5. Update after 24 Days of Marapets : It gets harder from here. :
    2nd Aug 2021 15:54
    3 years, 4 months & 25 days ago
  6. Useful Search Terms for Marapet Game Tips
    26th Jul 2021 21:32
    3 years, 5 months & 2 days ago
  7. Theories on Marapets Stock Market
    25th Jul 2021 22:00
    3 years, 5 months & 3 days ago
  8. Update after 17 Days of Marapets : Getting to 6 million MP
    25th Jul 2021 17:58
    3 years, 5 months & 3 days ago
  9. Imaginary Backstories for Marapets Characters
    20th Jul 2021 22:10
    3 years, 5 months & 8 days ago